How greedy microtransactions sparked EVE Online’s disastrous Summer of Rage

Conflict is etched into the very heart of EVE Online. On any given day, thousands of players war against one another as its player-run alliances clash over key star systems and resources. But one of EVE Online’s most disastrous conflicts happened in 2011, when a series of bad development decisions led to in-game protests of an unprecedented scale that, to this day, remain a bitter memory for EVE Online’s long-time pilots. Those few destructive months became known as EVE Online’s Summer of Rage.

Andrew Groen is an EVE Online historian who has turned its endless conflicts and bitter betrayals into a series of books that chart EVE Online’s violent in-game history. The first book, Empires of EVE, explored EVE Online’s earliest conflicts from its launch in 2003 through to the conclusion of The Great War, which cemented player-run alliances like Goonswarm has one of New Eden’s foremost superpowers. In Empires of EVE: Volume 2, which released on May 25, Groen retells the biggest stories of EVE Online’s modern era.

Read More – PCGamer
 



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