EVE Online is a huge game, which makes finding some of its wandering locations quite a challenge. If you’re not involved in the exploration aspects of the game, you probably never heard about Space Oddity, or if you did, chances are that you’ve never seen one
In fact, not many EVE Online players see one even after years of playing the game. The Space Oddity is a wandering location that can be scanned down if your ship has enough scanner strength, but that’s not why it’s hard to visit one.
The Space Oddity is a location that “wanders” through EVE Online’s K-space (known space) and W-space (wormhole space) and never stays in the same place for more than 1-2 days. It appears as a combat site on the scan window and to be able to warp to it, you’d need a ship with a scanner strength of above 105.
Although this is tagged as combat site, no combat is involved so you can warp to the site and explore it without being shot at. The Space Oddity is a tribute to David Bowie, but if you won’t be able to tell that from the hints left by CCP. The single, stationary NPC ship that you can find at the site is surrounded by a green cloud.
The ship called “Tom’s Shuttle” looks very similar to the Zephyr, a rather strange exploration ship that can be used to explore Sleeper sites. The main benefit of flying a Zephyr is that Sleepers will not shoot at you, so you should be relatively safe while exploring their territories inside wormhole space.
However, according to the description, the NPC vessel predates today’s Zephyr model: “This mysterious shuttle is slowly passing through the system, following a predetermined course from some unknown origin. Although similarities between its design and some current starships can be discerned, this vessel appears to predate those ships by many centuries.”
A Zephyr hull costs around 80 million ISK, but it’s not really meant for exploration. You can only fit a Prototype Iris Probe Launcher on this ship and its only other benefit is that it won’t be targeted by Sleeper Drones in wormhole systems.
Its design looks rather primitive, but there’s a good reason for that. The Zephyr relies on solar winds for sublight propulsion, while the sails allow it to ride the torrents of photons streaming through space. Equally important, thanks to its super-light construction the Zephyr has a very small signature radius. If you plan to explore Sleeper sites and don’t want to fight them, this is the safest way to do it.