Over the weekend, EVE Online’s largest trade hub, also known as Jita 4-4, erupted into a flurry of activity. Players congregated around the monument behind the Navy Assembly yard orbiting the fourth planet in the Jita system, shooting the monument with everything from their standard ship weapons to fireworks. Local chat was abuzz more than normal, as player counts in the area skyrocketed.
A protest had started, with players expressing their displeasure at a recently released dev blog by CCP Games, the makers of EVE Online, centered on proposed changes to mining and industry in the wake of the latest quadrant drop, New Dawn.
The last two years have been rough on many EVE players. A time of scarcity was brought on by the developers in an attempt to balance the economy and state of the MMO from what was perceived to be an unhealthy state into one that is sustainable into the next decade. In that time pilots in New Eden have seen resource stockpiles diminish, ISK levels drop and war ravage the universe.
The light at the end of the tunnel was the return to a level of prosperity, which to many players meant a return to what we saw before the Blackout, before the Invasions, and before the Scarcity Era. Unfortunately, the expectations didn’t exactly match up with the vision that CCP had laid out, something that the developers also admit when talking with MMORPG in an interview about the reaction to the blog post.